Hi everyone!
Welcome back to this months state of the game! As always we want to go through our TODOs, Quality of life features you can expect soon, known bugs as well as your suggestions! On top of that, this SotG will also give you a first look at the upcoming statistics menu that will be part of the next big update. So lets get started.
Roadmap:
Not much has changed in regards to our roadmap! The next big update ("Visual & Diplomacy Update") is on track for a release later this month!

Current state:
QoL and Bug fixes from last SotG:
Here is an updated list of the things we shipped in the last couple of patches since the last SotG:
- Highlighting the connected farm fields when selecting a farm - Shipped with 0.2.2
- World seed easier to type in - Shipped with 0.2.2
- A visual indicator for which planets are colonized by which faction - Shipped with 0.2.3
- Add information about the upgraded storage capacity to the tooltip of the depot - Shipped with 0.2.3
- Show information about the stats of a spaceship in the construction cost tooltip in the spaceship yard - Shipped with 0.2.3
- Slow down the camera when zoomed in - Shipped with 0.2.3
- Fixed Buildings / spaceships sometimes not loading correctly and are invisible or corrupted- Shipped with 0.2.3
- Fixed tooltips sometimes getting stuck (hopefully this is now done for good)- Shipped with 0.2.2 & 0.2.3
Big TODOs:
- Statistics menu showing item production and consumption rates (Coming with the next big update)
- Rework and upgrade of the Tutorial system as mentioned in the last SotG (Probably not shipping with the next update)
- Terraforming (No ETA for that yet)
- Multiple star systems? This was requested A LOT and its a really cool idea. We are looking into if can do that as it would also require A LOT of restructuring so this is not a confirmation that its coming but we are checking if its possible in the future
Quality of life:
You guys made a lot of great new suggestions as feedback in the last couple of weeks! Here is the updated list with the major QoL features we are looking into right now!
- Info icons above buildings e.g. when a building is paused
- Hotkeys for tools like the pipette
- Being able to close windows like the trade routes menu by clicking outside of the window
- Setting a minimum amount of items that will always be kept in storage by trade routes
- Chat size and overflow improvements
- Markers or other visual improvements to help identify the poles of the planet you are on
- Spaceships that are constructed by the spaceship yard spawn in each other
- Ability to throw items away / Delete items from a spaceship
- Buildings light up just like during the night if another planet casts a shadow onto them
And there were even more than that on which we will focus on later after we are done with these.
Bugs:
- There is still a potential desync in multiplayer when building or upgrading something
- Sounds sometimes overlap very akwardly
- The new button in the resource menu is sometimes invisible or visible when the opposite should be the case
Teaser for the next big update:
This is a first look at the statistics menu that will ship with the Visual & Diplomacy update!

...and maybe you have already spotted some of the other improvements that are coming.
That is it for this months SotG! As always we hope this gives you an overview of the stuff we are working on and hopefully we haven't missed anything important! Otherwise please let us know in the comments!
TeamJA
