Psst... next Monday may well be Mischievous (and jesterful)... :]
//misc changes
- Updated the "translation_reference.csv" file.
- Creative Plaything: A new Meanie Mutator has been added called 'Blessed Meanie Chance' which affects the chance meanies spawn Blessed and Super Blessed (this was previously part of the Difficulty Scaling mutator but is now separate).
- Boneraise Lore meta - Dabber Dash: Level 2 now also gives 4 frames of Invincibility when leaving a dash (makes dashing through an attack a little bit easier).
- Boneraise Lore meta - Sealment Sigil / Banishment Sigil / Keepsake Key: The level 1 and level 3 bonuses are now swapped (so all similar meta levels have: Boneraise -> Relic -> Spell).
- Map hazards will now have an outline conforming with the 'Meanie Projectile Outline' setting (eg the Dungeon Catacomb boulders and spikes).
- Boneraise: It will now show if it's a Spellious Soul and the Spell choice is now made after the Relic choice (for consistency).
- Liche Necromancer class: When boneraising there's now a 66% chance this class will be now offered 1 less Skelly level up than normal (since they have much less use for level 2+ Skellies).
- Gangly Grafted class: When boneraising there's now a 22% chance this class will be now offered 1 less Skelly level up than normal (to help focus his gameplay on Giant minions).
- Cyclop Exile class - Cyclopian Most Wanted meta: The Cyclops now have a much greater chance of spawning together as a group (instead of each spawning at a random side).
- Boneworm Brainiac class: Your minion attacks now have a slight randomisation to their cool down (so minion attacks of the same type are slightly offset).
- Boning Totem contraption: This will now say at the bottom which minion was boosted.
- Ensealment Scroll relic: It's max cap has been reduced to 3 (to conform with Banishment Scroll).
- Contraptor Spirit spell: The chance of it not spawning a contraption has been reduced (most notably if you haven't unlocked many contraptions).
- Deathen Whispers spell: Its description now explains what the Deathen Curse does.
- Waxen Cannibal Shaman: He now counts as a VIP minion for Visibility setting purposes (since he's basically just an Unholy Monk).
//bug fixes
- Hub: The planks that show over a locked game mode door were sometimes not over the correct door.
- Hub: The Heroic Force tutorial ghost could spawn when coming back from Architect Mode.
- Hub: Multiple Architect Mode tutorial ghosts could spawn.
- Hub - Castle Conquest menu: Its unlock text was wrong.
- Hub - Clashful Cards menu: If you sold all of your Cards then tried to play a game then it would cause a hard freeze.
- Compendium - Itemography: The Magma Gargantuan wasn't showing its unlock hint.
- Compendium - Achievements: The 'I Don't Even Know Who I Am' achievement's description wasn't showing its second line.
- Compendium - Class Heritage: The Back button prompt could obscure part of the meta description.
- Boneraise Lore - Journal Gnoblin: At level 2 the Status Screen wasn't showing the Minion Stats button prompt. You could view the Minion Stats even at only level 1.
- Boneraise Lore - Blacksmithy Lackey meta: If you have already used a Meldum Serum or Giantum Serum then he could upgrade them beyond the intended max cap.
- Boneraise Lore - Blacksmithy Lackey meta: In Mauseleum Awakens if you upgraded a relic and there were no other relics left to upgrade then the menu wouldn't auto-close.
- Heroic Force - Goopily Slimies: The Supermassive Slime would appear at level 2 (instead of level 3).
- Status Screen: The cursor when over a Spell wasn't vertically centred.
- Meldum Afflicted class - Meldraiser Spellious meta: This wasn't giving the Meldus Sickness spell for boneraising a Meldus minion.
- Cyclop Exile class - Fixed some stray bullet points in the class meta descriptions.
- Cyclop Exile class - Eye-popper Divination meta: This wasn't giving the Re-rolls for boneraising a Giant/Deamonic Archer.
- Cyclop Exile class - Mono Depravities meta: This wasn't giving the Re-rolls for boneraising a Diablos Morgzoloth.
- Treasure Chests could sometimes spawn on top of regrowing contraptions (eg Pumpkins).
- Haunted Trinket relic: It description was saying it spawns 6 orbitals (its really 5).
- Unholy Tidings spell: The second line of its description wasn't showing.
- Bonebrobigly Destineous boneraise: This could give a Big Bro you have Banished.
- Waxen Custodian minion: When levelling up it could sometimes sacrifice the wrong Custodian. The lightning attack wasn't conforming with the Ghostly Minions setting.
- Giantous Sinner minion: It's boneraise description and unlock hint were referring to regular Giants.
- Boneraise: Sealed minion items that wouldn't count towards a minion max cap (eg raising a Big Bro) weren't being offered if you have already reached the max cap.
- Giantous Sinner minion: Against the King/Queen he could stay below the boss where his bone attack wouldn't reach.
- If an enemy was Super Blessed and was affected by a Confusion aura then he could sometimes face the wrong way.
- Castle Conquest - Queen boss: Her 'Ball of Doom' attack wasn't showing an Attack Outline.
- Elven Wayfinder boss: There was a rare chance of him falling down through the bottom of the map (in which case he'll now transport to the top middle of the map).