Developer postOriginal post (opens in a new tab)

FULL-RELEASE: A001 - New Skillstar, New Skill, New Rewards, & more ...

Fixed:

  • Online co-op level bug
  • First level text hint -> talentpoint
  • Gamecontrol stuff changed -> fast loading
  • Improved different aspect ratios / resolutions (still not perfect working)
  • Improved online disconnect system, always possible to leave
  • Not readable hints on restart maps
  • Thunderwave and Windforce objects now sound correctly 3D distance
  • Sound settings checkboxes now work correctly, no visual bug anymore
  • More minor improvements...

Added:

  • NEW Skillstar: Skillstar reworked completely, UX improved a lot
  • NEW Skill: Double module level up. Doubles the module leveling in-game
  • Implemented Steam-Rich-Presence: Game status added in friendlist
  • NEW Prestige-Rank 4 reward: Save an object for your protectbase over runs
  • NEW Prestige-Rank 5 reward: Reset the stars on object to improve more
  • Hint for new upcoming maps, online co-op mode

Changed:

  • Difficulty increased on first worlds after reaching higher prestige
  • Removed ALL regions instead of EU-Servers (will be changed in future)
  • Apocometica object now hits always the beast path in front of the base
  • Apocometica stats: less dmg, less impactdiameter, more range
  • Faster Rank-Up -> less prestige points needed to rank up (solo & team)
  • Skills got balanced. More Armor level. Less towers. & ...

Build and release context

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.