Fixed:
- Online co-op level bug
- First level text hint -> talentpoint
- Gamecontrol stuff changed -> fast loading
- Improved different aspect ratios / resolutions (still not perfect working)
- Improved online disconnect system, always possible to leave
- Not readable hints on restart maps
- Thunderwave and Windforce objects now sound correctly 3D distance
- Sound settings checkboxes now work correctly, no visual bug anymore
- More minor improvements...
Added:
- NEW Skillstar: Skillstar reworked completely, UX improved a lot
- NEW Skill: Double module level up. Doubles the module leveling in-game
- Implemented Steam-Rich-Presence: Game status added in friendlist
- NEW Prestige-Rank 4 reward: Save an object for your protectbase over runs
- NEW Prestige-Rank 5 reward: Reset the stars on object to improve more
- Hint for new upcoming maps, online co-op mode
Changed:
- Difficulty increased on first worlds after reaching higher prestige
- Removed ALL regions instead of EU-Servers (will be changed in future)
- Apocometica object now hits always the beast path in front of the base
- Apocometica stats: less dmg, less impactdiameter, more range
- Faster Rank-Up -> less prestige points needed to rank up (solo & team)
- Skills got balanced. More Armor level. Less towers. & ...