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Skywatch #10 πŸ”­β›…

Welcome to this weeks Skywatch development diary!

This week, we want to show off some of the hand tools that you'll be using in Lost Skies. Unlike in Worlds Adrift, where you had a single 'multi-tool' that you used to harvest all the resources you needed, in Lost Skies we want each tool to have its own unique identity and visual effects.

Grapple

First up, let's take a look at the grapple. The grapple is one of the first tools you'll get access to and offers unparalleled freedom whilst exploring islands. Below is a look at how our grapple tool has progressed, from early concepts through to the current grapple model.

The screenshot and video clip below show some of the grapple tool VFX we've been working on and the bottom gif is an example of a successful grapple shot (left) vs. a failed grapple shot (right, not final).

Watch on YouTube

To take a look at the rest of the hand tools you'll be using in Lost Skies, click here to read this weeks blog post in its entirety!