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0.2B19 Update

Game Content Update :
1. Draw the direction of the player block according to the movement operation status.
2. The initial size of the map is expanded to 16 by 16 blocks.
3. Add the setting of death to return to the home page.

Game Engine Update :
1. The item module has added the original base class of the item base to the game item class.
2. The engine management module adds support for the item module.
3. Add the uniform variable of input movement operation status.
4. The item module adds the status and setting and acquisition functions of the item component.
5. The map module fixes the problem that getting all units whether the removable interface does not clean up the last data.
6. STEAM INVENTORY CLASS CHANGED TO SINGLETON MODE.
7. Add version information to inventory class.
8. ENGINE MANAGEMENT MODULE ADDS SUPPORT FOR STEAM SERVICE MODULE.
9. The map module adds the total number of map blocks to obtain the interface.
10. The map module sets the function of the starting area and adds the check of the map serial number.
11. The map module's interface for obtaining the dimensions of the extended area is changed to whether the extended area exists.
12. The inventory class increases the initialization state and performs functions according to the state.
13. The map module fixes the problem that the map data positioning function uses the wrong extent.
14. Draw module collision interface code simplification.
15. Draw the module to increase the clock delay function.
16. Draw module reload map function code optimization.
17. Added multilingual initial interface texture.