At present, the functions of this engine have been basically improved, and subsequent updates will mainly focus on game content.
What's new:
1. Fine-tune the texture of the protagonist in all four directions.
2. Added the action texture of the protagonist's frontal blinking.
3. Gold collection achievements can be unlocked normally.
4. Added texture pictures of secret cores.
5. Secret core achievements can be unlocked normally.
6. The prompt displayed on the home page after death switches to the next one.
7. Start interface version number, font changed to rainbow gradient color.
Game engine updates:
1. Add a variable to the drawing module to record the direction the protagonist is facing due to the last move.
2. The service module adds an interface for requesting user data.
3. Fix the initialization process of the service module.
4. The service module adds the interface for generating test items.
5. The service module adds the macro control program startup condition.
6. The service module adds an interface to detect the achievement status.
7. Add consumable items interface to the service module.
8. The service module adds a member storage inventory service pointer.
9. The service module added the function of getting all inventory.
10. More coordinates and length members are replaced with new template coordinates.
11. The font shader specifies the initial position for the font color uniform variable.