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0.2B56 Update

What's new:
1. Reworked health kit textures.
2. The gold block texture has been changed to a gold coin texture.
3. Reduce the probability of generating map events.

Game engine updates:
1. Error checking is added to the interface for the storage module to obtain items at a specified depth.
2. The input module calls the destructor after removing the last added event.
3. Engine management module: Add the operation of the audio module to the engine reset interface.
4. Added a parameter-free component cleanup function to the item module component container class.
5. The font module is organized into the core layer of the engine.
6. The font module is now inherited from the engine base class.
7. Added support for font module in engine management module.
8. The event vertex shader reduces the size of the coin texture.
9. The drawing module is independent from the drawing loop, and the interface for adjusting the map coordinates when moving.
10. The vertex shader of the game interface has added a unified variable for the game state.
11. The draw on the start screen of the draw module is now controlled by the game state.