Developer postOriginal post (opens in a new tab)

0.2B23 Update

Game Content Update :
1. Add character textures with higher precision.
2. Transition page effect improvement.

Game Engine Update :
1. Player Vertex Shader adds portrait movement texture painting.
2. The drawing module independently provides the map event detection function from the map block detection.
3. The map module removes the map event compilation interface function and merges it into the map unit compilation interface.
4. The map module adds the interface for obtaining the number of horizontal and vertical blocks of the map.
5. Input module destructor optimization.
6. Draw module map unit event detection function to add null pointer judgment.
7. The drawing module reloads the map function to remove the early judgment setting.
8. Redraw the map immediately after the drawing module triggers the map unit event.
9. Draw the module to add an interface to detect whether a key is pressed.
10. Item module health component increases damage overflow judgment.
11. Event module: The game event structure adds a game item pointer member.
12. Transition page to increase the number of vertices and refine the effect.
13. Player Shader optimizes the player texture drawing process.