Hello all!
Historically all Dev diary entries have been exclusive to Patreon subscribers but here marks the first one to ever make it to Steam!
From here on out all Dev diaries will hit Patreon subscribers first then be available on Steam 7 days later.
Without further ado...here we go!
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Sorry I couldn't get a dev diary posted last week, here in the UK we were celebrating the Queen's platinum jubilee with an extra bank holiday and lots of partying so I took advantage of the extra time off (shame on me!)
Don't worry, I haven't let this put a dent in the schedule and I have today completed the third minigame component of the second prologue. Damn am I glad to get this done and dusted.
I thoroughly enjoy the challenge that creating mini-games and free-roam sections pose as it breaks up the monotony of writing but they soak up a LOT of time. It's always worth it in the end though and the light is at the end of the tunnel!
I'm actually really happy with the maze minigame which is the third part of this prologue. I've taken it one step further than most of the 'left right then left' style systems in other VNs and have a detailed maze drawn out with each corner, T junction and X junction mapped and rendered. There's even a map if you get lost!
I just need to finish rendering the 'outro' to the prologue which sees our MC completing this part of the story and create a short sequence for those who have opted to skip min-games so they still get the general idea of what has happened in the prologue.
The above should be tied up by the end of the week and I can move onto rendering the next part of the dinner date with Sophia, which I have already scripted. There's even going to be an extra mini-lewd scene for those exploring the exploitation path.
Lots of exciting stuff coming up soon enough and progress should plough on much faster after this week.
See you all again soon!
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