A smaller update today, but some neat changes!
-Revamped the plastic tycoon minigame
Now has an upgrade system, a much better factory area, a new class to buy (the manager), and games save between levels. Happy plastic making!
-Fixed a ton of small bugs
A lighting bug, a random door, a collision bug, a crafting bug, and tons of other stuff!
-Added more rubble to level 3
Is the entire building breaking down? Probably not, but the rubble has been added back in for extra effect around edges.
-Optimizized levels FUN and 9
Level FUN has advanced chunk and light deloading algos, and level 9 has better spawned entities.
-Added a reset form button to the opening screen
Self-explanatory
