Since the official version of "VPet Simulator" was launched, it has gained more attention than expected, and the number of people online has exceeded that of most games, according to the current data. So we need to change the situation that we have been making games based on interest, and become slightly more formal, for me, now that the game audience is so large, the game has become everyone's game, as the saying goes, the game industry is also a service industry, and we need to serve the players as the core, instead of the attitude of my game I make the decision, which will make the game die at light speed
Core issues
BUG
Currently, I have fixed a lot of bugs that prevented it from starting, and a lot of bugs that reported, but there are still some bugs that prevent it from starting due to system/environmental reasons. After all, there are only one programmer, and I get tens of thousands of feedbacks every day, so I'll keep fixing these bugs according to priority and difficulty. I've also recruited some new programmers to help me maintain it.
If you know C# and WPF, you are welcome to fix the bugs together. The project address: https://github.com/LorisYounger/VPet
Creative Workshop Tutorial
Creative Workshop tutorials are in the works, as well as a modding tool that is being developed

Chat & Server
Due to the number of people playing the game at the moment, the chat function and the servers are overloaded, and it is expected that the future chat function provided by the developers will be taken down.
The developers have changed the chat function to local chat based on options, and the planners are already designing the text. This feature will also support the Creative Workshop
Drawing of blueprint
2023/08
New way to chat options
Mod maker
Automatic feeding
More animations and new types (gifts)

2023/09
Skin DLC: P-Cat (Free Animal DLC)

2023/10
Large DLC: Traveling Desktop Pets Desktop pets will travel to various games and bring back collectibles.
Upgrades to the item bar, store, and other systems are also available.

(If it's not done, post it early for early access.)
2024/2
Large DLC: Tabletop Community: A place with houses and neighborhoods where you can go to hospitals, universities, farms and more!
...
Animation issues
Our animation are frame animation, not easy to change, not conducive to the development of creative workshop, and animation is our core content, if it is difficult to change will reduce the audience!
In the future, we will add support for l2d, spine and other formats, but at the moment, no one on our side will be able to code in this area, nor do we know how to do it roughly, I have time to study the research and see if we can do the whole thing.