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New Main Branch Update. Patch Alpha 0.02912.

Join the discord to keep up the date: https://discord.gg/operatordevgru

[Added]
- Randomisation to Clean House map: You will now experience different randomised layouts for each room providing less predictability and more playability
- The ability to bind console commands to key binds of your choice. Unlike before, it now saves between play sessions. An example bind command : bind F1 emote_fuckoff
- Emote console commands, bind these using the console. To find your emote of choice simply type " emote " into the console and you will see all available emote commands.
- FDE BCM Gunfighter grips

[Fixes & Improvements]
- Fixed missing props on helmet camera view (which is "ToggleHelmetCamera" in console in case you didn't know)
- Fixed the Operation Room being too dark
- Doubled the amount of shrapnel for M67
- Auto applied a bugfix for 970 GPUs
- Bullet hole optimization (decal wasn't being destroyed)
- Fixed pistol collisions, picking pistols up should now be easier.
- Adjusted MRS reticle
- Fixed MK17 barrel's ironsight
- Set a texture quality limit for PC's that have 8GB of RAM or less.
- Weapons can no longer be used when console or health menu is opened

[Clean House]
- AI can now walk through exit doors
- Removed landmines on clean house
- Adjusted AI Outdoor spawns
- Adjusted Player Spawns for Front House Infil.

[Misc]
- Moved Free camera and Slowmotion to console commands (bind them back using the console)
- Other Bug Fixes and Optimizations