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Experimental Update v0.0.03-Experimental

New Features:
- New Intro Trailer/Teaser Trailer
- Voice Lines for numerous things.
- Letters on some cabins (with spoken text/read out loud)
- Keys and locks, Some Cabins are locked. Can you find the Keys?
- New Keychain "subinventory" to keep all keys together.
- Electricity, some POIs require electricity to turn on lights or use certain logic/items.
- Some Generators are broken and require a specific tool to fix.
- Several new POIs (Not all are marked on map, so explore!)
- Lantern buildables for buildsystem.
- Building now requires a hammer to be equipped
- Most buildables need to be placed in a Landplot (Findable or buyable at certain POIs)
- Smaller animals (Rabbits)
- Added bridges to some trails
Changes:
- Ranger SUV will deal damage when hitting animals (Certain speeds will instantly kill)
- Lookout Towers now require Power to have lights
- Retextured Most Trails so they look more natural now.
- Retextured Riverbeds so they look more natural.
- Thicker forests, more trees.
- Big Logs on road to indicate Playable Area Boundary
Fixes:
- Ranger SUV has better Controls
- Farmables now grow through stages (Farm overhaul coming soon)
Nerdy Dev Stuff:
- Put almost all POIs in SubLevels instead of merged Meshes better for rendering shadows.
- Set manual Scalability settings for better balance.