Developer postOriginal post (opens in a new tab)

Experimental Update v0.0.03-Experimental

New Features:

  • New Intro Trailer/Teaser Trailer
  • Voice Lines for numerous things.
  • Letters on some cabins (with spoken text/read out loud)
  • Keys and locks, Some Cabins are locked. Can you find the Keys?
  • New Keychain "subinventory" to keep all keys together.
  • Electricity, some POIs require electricity to turn on lights or use certain logic/items.
  • Some Generators are broken and require a specific tool to fix.
  • Several new POIs (Not all are marked on map, so explore!)
  • Lantern buildables for buildsystem.
  • Building now requires a hammer to be equipped
  • Most buildables need to be placed in a Landplot (Findable or buyable at certain POIs)
  • Smaller animals (Rabbits)
  • Added bridges to some trails

Changes:

  • Ranger SUV will deal damage when hitting animals (Certain speeds will instantly kill)
  • Lookout Towers now require Power to have lights
  • Retextured Most Trails so they look more natural now.
  • Retextured Riverbeds so they look more natural.
  • Thicker forests, more trees.
  • Big Logs on road to indicate Playable Area Boundary

Fixes:

  • Ranger SUV has better Controls
  • Farmables now grow through stages (Farm overhaul coming soon)

Nerdy Dev Stuff:

  • Put almost all POIs in SubLevels instead of merged Meshes better for rendering shadows.
  • Set manual Scalability settings for better balance.