Steam early access: Build 0.234
Hello! I hope everyone is doing well. This is mainly an asset update with a couple bug fixes and behind the scenes stuff.
For help videos on each tool and how it's used click on the tutorials button in the top right of the interface or go to https://www.dragonmapmaker.com/howtomap/
Join the Discord server to ask questions and share your maps by clicking the Discord button at the top right of the interface (or in the Steam Store info section).
Steam Early Access Build: V0.234
- Fixed bug: The Sand colored window was causing a hang on loading a map saved with this wall type.
- Fixed bug: Chest Object Tool Themes Average & Simple contained the other chest type. Fixed. (You might need to swop out your chest Object Tool theme Average with Simple and Simple with Average on your maps if you used these themes).
- Asset: Treasure Chests - Open empty, Gems, Gold, Silver, Mixed coins.
- Asset: Treasure Piles - Gems, Gems + Treasure, Gold coins, Gold coins + treasure, Silver coins, Copper coins, Mixed coins.
Added to Object Tool, Object Theme Tool and Room Edge Themes.
- Asset: Metal Bars/Ingots - Gold, Silver (can be recolored using a Color Override).
Added to Object Tool, Object Theme Tool and Room Edge Themes.
- Asset: Metal Shields/Discs - Gold, Silver (can be recolored using a Color Override). Added to Object Tool.
- Asset: Precious Metal Tableware - Gold, Silver (can be recolored using a Color Override). Added to Object Tool.
- Asset: Gems - Diamond, Ruby (red), Topaz (yellow), Sapphire (Dark Blue), Emerald (Green), Purple, Light Blue, Opals (Red, Teal, Yellow, White).
Added to Object Tool.
- Asset: Trap Doors and Grates - Metal and Wood variations (can be recolored using a Color Override).
Added to Object Tool.
- Asset: Bone Piles - Bones, Skeletons and Skull pile variants.
Added to Object Tool, Object Theme Tool and Room Edge Themes.
- Asset: Humanoid Bones (Skeletons) - Posed in many variations.
Added to Object Tool.
- Asset: Animal Skulls. Added to Object Tool.
- Asset: Animal (Horse type) Bones (Skeletons) - Posed in many variations.
Added to Object Tool.
- Asset: Readable Doors - Added variations of Doors with a white square under the door to make doors more readable on darker maps. Added to Door Tool.
- Asset: Only Bars Wall theme - The current Metal bars wall theme has a stone base. This new variant has more bars instead, allowing this to be used in water without having a stone base visible (used for grates in sewers etc).
Added to Wall Tool.
- Asset: All Wall objects have been added to the Objects Tool allowing them to be placed by hand if needed.
- Asset: All lighting objects (Torches, candles etc) in the “Objects Tool” now have a variant with preset lights and flames attached to them. These function the same way as the point light Objects and can be controlled in the same way.
Added to Objects Tool.
- New UI button: To make bug reporting easier I added a save button next to the log button (Bottom left). This saves a log and opens the location where the log is saved. Logs are now saved with extra data in their name (map name, time, date etc) and will not save over previous logs.