After much thought, I made the decision to deactivate PunjiVR's Demo from Steam.
This means that the demo will no longer be available to download or play. There are a few reasons I chose to do this:
The main one is because, as much as I love demos, too much time and effort was required to keep the demo build up to date with the full game. On average, about two or three work days have usually been set aside after major updates just for the demo build, time that I'd much rather spend on the full game or at least to use as a short break from development.
Another downside I discovered is that the demo build sometimes gave false impressions of the full game, whether positive or negative. Maybe it was due to certain features being locked away in the demo that would've made the experience more enjoyable for the player if it was available. There might've been a bug or crash that was patched in the full game but not in the demo. The player might feel satisfied enough with the demo to not feel the need to look deeper into the full game and development, possibly missing out on features they would enjoy.
Ideally, I would add a free timed trial that gives you the full game for 90 minutes or so without needing to spend any money, but this is still a feature in development and not available for developers/publishers just yet.
Regardless, it's difficult to condense the entire game down to a size that gives users an idea what the experience is like without completely spoiling it. Now that development's ramping up again, I really want to get into Update 14, so this change has definitely removed a lot of stress and pressure on my end.
I'll work on getting a small patch out over the next week that should fix up any issues with Update 13. If you found any or have suggestions, please let me know in the comments or through one of the links below. Thanks for your understanding!