Changes:
- Changed out Range map for Firebase Alpha
- Major optimizations with lighting
- Major general optimizations for each level
- No more load time when saving settings
- Friendly AI can't be knocked out anymore
- Ladders have an easy climb mode where you can press the trigger when grabbed to teleport to the top. Normal climbing is unchanged.
- Weapon optimizations
- Added light in starting bunker of Ruins
- Fixed muzzle flash for m1 carbine
Known Bugs:
- Watchtower has lighting issue on Ruins
- Ladder tooltip worded poorly
- Squad AI sometimes doesn't change target after their target dies
- Buttweißer cans can be a little buggy in the rucksack
- AI sometimes doesn't shoot (reloading scene fixes this issue)
If you experience any other issues, have suggestions, or just want to be a part of the community, make sure to check out the game's discord!
