Reworded chest puzzle clue for more clarity in the journal
Updated some wording in the text games
Fixed some journal typos
Spirit Guardian:
Fixed closet door issue
Fixed TAXMAN mini-game's speed being tied to frame-rate
Gallerie:
Removed the first translation section, broke the flow too much.
Clarified some text.
Fixed a game-breaking bug causing the missile button to not work.
Fixed a game-breaking bug causing the batteries to not power the generators in the sewers.
Dying in the sewer no longer resets the disappearing wall, making it easier to get through after death. Slightly reduced the amount of keys in the sewer key-game.
Slightly tweaked the speed of the mutants: they're now faster when far, but slightly slower when near
Rotten Stigma:
Fixed issue with initial melee combat tutorial
Rotten Stigma:
Fixed issue with achievement
Fixed collision-related issue in one section
Ludomalica
Fixed issue with final cutscene
Fix potential bug during hallway patrol scenario where the door gets stuck closed. It now "instant opens" when that scenario begins so it shouldn't get stuck.