I didn't want to release another 0.9.x update, but there were a few issues I encountered when playtesting that deserved to be fixed immediately. I'm still working on the ending of the game, it's going to catch a lot of people by surprise when they first experience it so I want to make sure it's good enough before I call it finished. That's getting closer and closer each day though, so stay tuned!
In this update however, there are mostly bug-fixes:
Fabricating Consumables no longer breaks after using all of a specific type in combat.
There is now a status border effect for when your ships controls are being disrupted.
Tonnage now shown on weapons and mods while salvaging.
1.0 is coming very soon now, and I can't wait for people to see the actual ending to the game!