ALPHA BUILD 1.5 RELEASE CHANGELOG:
- Added NEW Gun: Frayr G1 Assault Rifle. 50 Round Capacity, Faster Rate of Fire, and deals 6 Damage. This gun can be accessed in Gun Party, and FFA Loadouts Only.
- Disabled VSync.
- Disabled FFA P13 Starts.
- Brought Back "FFA: HP6 Starts" and "FFA: SR76 Starts" modes.
ALPHA BUILD 1.5 PATCH 1 CHANGELOG:
- Fixed some weapon starts not being correct in some modes.
- Attempted to fix weapon animations not working correctly on some guns.
ALPHA BUILD 1.5 PATCH 2 CHANGELOG:
- Removed unnecessary components from Player Objects and Gun Objects.
- Reduced Veto Timer from 20s to 10s.
- Increased Veto Vote Limit from 3 to 5.
- Reduced Audio Sources on the player object to one.
- Increased Spring Jump boost from 10% to 12.5%.
ALPHA BUILD 1.5 PATCH 3 CHANGELOG:
- Disabled Matchmaking Playlists due to Timer Synchronization issues.
- Custom Games are now back! You can access them by clicking "Quick Match Customs".
ALPHA BUILD 1.5 PATCH 4 CHANGELOG:
- Upgraded Unity Version for the game.
- Fixed an issue causing players to load into the wrong mode in a Custom Game lobby, if a mode was selected before others joined.
- Updated the respawn method, so now you instantly respawn with 3s of Spawn Protection. with Spawn Protection enabled, you are immune to taking damage, and will only have fists. When Spawn Protection runs out, you will get your gun equipped. Spawn protection WILL NOT APPLY to Pandemic or Infection.
ALPHA BUILD 1.5 PATCH 5 CHANGELOG:
- Your gun will now equip 1s before your Spawn Protection expires. The 3s Spawn Protection Timer has not been affected.
- Increased Zombie Punch Distance from 15 to 20.
ALPHA BUILD 1.5 PATCH 6 CHANGELOG:
- Decreased Spawn Protection Timer from 3s to 2s.
- Reverted Gun Equip during Spawn Protection so now it equips yet again when the Spawn Protection Timer expires.
- The crosshair will no longer disappear when the sniper is using ADS.
- Disabled the SR76 zooming animation for now.
ALPHA BUILD 1.5 PATCH 7 CHANGELOG:
- Added Teleporters on Bridge!
- Increased Reload Time on Frayr-G1 from 2.5s to 2.8s.
- Added Natural Health Regeneration. When you take damage, a 5s timer will start. If you don't take any damage when the timer runs out, your health will instantly regenerate to max HP.
- Decreased starting Health Stims from 5 to 3.
- Spawn Protection now gives you a temporary 1.5x speed boost to escape enemies.
- Removed Gender Customization. This will later on be replaced with Male/Female Death Sound Customization.
- Updated Player Customization Update methods for in-match sessions. Instead of being updated on each object where the customizations options were present, it is now all done on the player controller. This should reduce the amount of synchronization happening on the network.
- Finally Fixed the Invisible Player issue. I had to increase the ViewID limit in my networking solution (Photon PUN2)
- Decreased Custom Game Lobby Size from 10 to 4 Players.
- Disabled FFA Heavy Pistols for now...
- Disabled Spawn Protection.
- Brought back the Respawn Camera and Timer.
ALPHA BUILD 1.5 PATCH 8 CHANGELOG:
- Fixed Pandemic and Infection issue where the player would not respawn as zombie.
- Fixed Juggernaut loading FFA Heavy Pistols instead when selected.
- Attempted to fix 4 Player Lobbies not loading the 4th player into the scene.
- Raised SR76 Sniper position.
ALPHA BUILD 1.5 PATCH 9 CHANGELOG:
- Bridge now has easier to climb ramps.
- Fixed Controller looking having extremely high sensitivity.
- Disabled SR76 Sniper equipping, and HMG22 overlaying it in Surge.
- Brought back the "Opponents" list in Custom Games.
- Revised the Player Guide. Now, you can see how matches are made. Alongside this, the modes tab has been updated.
- Fixed an issue causing players who are all dead before the respawn timer reaches 0 to be stuck on the respawning camera.
- Decreased Default Quality from Ultra to Medium to help lower end hardware run the game faster.
- Changed Region from US West to US East.