And one more patch :)
ADDED:
● Ladder mechanics. We have a watchtower model ready and it needed a whole new 'ladder climbing' mechanics. This has now been fully implemented! Yay!
● Sound effect when building something with engineers (Thanks again @Apocalypse for the SFX).
CHANGED:
● Changed default keybind for the rifle grenade to be 'O' instead of 'Alt' for consistency with vehicles keybinds where ammo change is 'O' as well.
● (Infantry) When using a parachute, you no longer have access to your weapons.
● (Infantry) Parachutes now take 2 times longer to open.
FIXED:
● Smoke effect affected by light in weird ways.
● AI behaviour with parachutes.
● AI stopping spawning on 'Paratroopers Attack'.
● You could pilot transport planes in 'Paratroopers Attack' gamemode.
● Tanks physics with terrain when going up or down. They will no longer move on the sides.
REMOVED:
● Nothing.