Keywords
Untargetable and Miss
Currently if someone is untargetable it is immediately obvious, and the best play is to instantly vote them off because they are likely bad. These changes aim to change that which will allow me to use it in more roles.
Investigation roles will no longer be told that their target was "not home" if their investigations miss.
Instead, all investigations that miss will see nothing.
Here are some examples of this new rule:
The Seer targets an untargetable player - they see that the player is not a werewolf.
The Mentalist targets 2 players but both targets miss - they see that their targets share no capabilities.
The Dark seer targets an untargetable player - they see "nothing".
In summary all investigations that miss will "see" a blank role with no capabilities or faction.
Roles that would cause a meeting will still be told that their target was not home.
Player House
Your door now highlights at the start of each day and night.
Hosting
Hydra is now an Official Host!
Selecting a house now highlights the abilities that that house is using during the night.
Added a new tooltip that show's a house's capabilities when hovering it.
"Needs Help" is now displayed over a the role's portrait on a house.
"On Death" abilities now only display for the day that the player died on.
Voice Chat
I am slowly but surely fine tuning voice chat. Voices were very quiet last patch so you may find that people are too loud because you've turned loads of people up, sorry!
Increased Overall volume of other players.
Slightly increased the range at which you hear other players.
Role Changes
Fallen Star
Now a Neutral. (Diablo rejoice)
