Keywords
The day no longer ends if an exposed player is accused and dies.
All instances of "kill" or "die" have been replaced with "attack" for clarity.
Active has been redifined. A player is now active if they are doing any of the following actions during the night:
Using an active ability.
Learning anything.
Meeting with any other player.
Target vs Ability. If the prophet's neighbour is untargetable, do they learn of their capabilities? This question has been problematic because there is a good argument for both answers. To solve this I am defining Target and Ability.
Target: The players that someone is using their active abilities on during the night.
Ability: Any abilities used, including passives.
These distinctions are important because all manipulation abilities affect abilities, not targets. Example: The Creep lives next to the Bodyguard and Party Animal. The Party Animal **targets** the Fire Mage. The Creep would therefore learn that his neighbours are the Bodyguard, Party Animal and Fire Mage.
Hosting
Added new Assume feature allowing you to quickly and easily change a player's role to the role of another player.
The player will automatically assume the resources of the player that they are assuming.
You can select if the player should maintain their faction or assume the faction of the selected player.
Servers
The Server Browser has had an overhaul, with new features and a new look!
Servers now have a server name set by the host.
Role Changes
Chronomancer
Now perishes when they use their ultimate.
