Discussion Phase
Extending the discussion phase has had a tremendously positive effect on the game. Thank you to everyone for your feedback on this, I will continue to tweak it as we go.
Discussion timer reduced by 1 second per alive player.
Win Conditions
Werewolves win condition updated to: You win when Werewolves equal or outnumber other players, and there are no Evils left alive.
Keywords
Hemorrhage is indistinguishable from bleed, except that you cannot protect a player that is hemorrhaging.
Added Hemorrhage: The town learns that you are bleeding, you then perish during the next night.
Hosting
Added an option to view a player's full role.
Role Changes
Standard
Added the Chronomancer, a powerful Town Manipulation role that either gives the Town time to react to attacks, or forces the bleeds, poisons and ignites to kill players instantly.

Arsonist
Rework
Gains 2 oil per night up to a maximum of 3.
Douse and Ignite has been split over two abilities.
Douse costs 1 oil and permanently douses a house in oil.
Ignite ignites all previously doused houses.
Assassin
Simplification
Now always untargetable, regardless if they poison a player or not.
Bard
Rework
No longer causes a player to target their target's neighbours.
Now upgrade's a players attacks to unstoppable attacks, and protections to divine protections.
Blood Fiend
Rework
Removed Frenzy ability.
Bleed upgraded to Hemorrhage.
Execution of one of his hemorrhaged targets will remove the hemorrhage from the other target.
Chupacabra
Buff
New ability: Mark Territory. Protect a player.
Cupid
Bad boi
Now Lesser Evil
Death
Buff
No longer gains souls each night.
Now starts the game with 4 souls.
Divine Protection now only costs 1 soul.
Ember Archer
Nerf
Now gains 2 arrows per night.
Arrows no longer have a stacking effect, they now simply ignite their target.
Extortionist
Insert wave emote
Removed from the game.
Fallen Angel
Buff
No longer permanently frail.
Now untargetable at night.
Guardian Angel
Simplification
No longer becomes the Fallen Angel if her children die, she instead perishes.
Greenhorn
Rework
No longer interrupts a vote, sacrificing himself.
Now protects a player each night.
If the protection prevents a player from dying then the greenhorn perishes.
Healer
Buff
Can now heal himself.
Judge
Whimsical
Now classed as and only capable of elimination.
Is now 50% more whimsical.
Juggernaut
Rework
No longer kills a player if they die during the night.
Now has permanent defense.
No longer redirects attacks on other players to himself.
Now stands alert, attacking anyone who targets him. (2 charges)
Locksmith
Simplification
No longer causes his target to miss their abilities.
Magistrate
Buff
New ability: Formal Pardon. Grant a player Divine Protection. (2 Charges)
Magus
Simplification
Now only redirects attacks.
Can no longer protect himself.
Psychopath
Simplification
Obsession now causes you to learn the players role and protect them.
Maximum Rage is now 2.
Now gains 2 rage if a player targets their obsession.
Queen
Nerf
Poison now has 2 charges.
Now perishes if a Royal Invitation is delivered to a player that is not Town.
Serial Killer
Buff
Is now untargetable at night.
Can now predict that their target is not targeting anyone.
Sorceress
Nerf
Now protects 3 players instead of the entire town.
Stone Golem
Rework
Is no longer protected from bleeds, ignites and poisons.
Now has permanent defense, but is permanently exposed.
Storm Mage
Rework
Shock no longer causes a player to attack their targets.
Shock now causes a player's targets to happen twice at night.
Shock now costs 25 mana.
Awe now costs 50 mana.
Traveller
Nerf
No longer untargetable at night.
Werecat
Rework
No longer converts into a Werewolf if attacked by the Werewolves.
Now converts into a Werewolf if they survive an accusation.
Wolf Cub
Rework
No longer provides the Werewolves with an additional attack on death.
Now grows up to become any Werewolf of their choice if they survive an accusation.
Zombie
Buff
No longer reveals zombified players.
Role Changes
Dark
Saint
Nerf
Now converts all town to Neutrals instead of Lesser Evils if they die.
Store
A last deathly addition before things get festive.
Added Reaper Set

