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Patch 2.7 You Can (Not) Update

  • NEW LEVEL: Airship.  Not exactly new, but it's back in the game again, though it's significantly changed.  Level has two end bosses, though one is more of a mini-game than anything.  There are three possible endings depending on player's actions.

  • NEW CHARACTER: Starknight Razizal, a fully maxed out character playable in the Airship level.  Again...not REALLY new, but yeah.  She's really strong compared to the three idiots, so I would recommend the Airship level for people that are unfamiliar with Mario & Luigi/Expedition 33 type of games.

  • Added a fifth button to Arrow Timed Attack skills and updated graphic.  

  • Fixed bug with Animated SV Enemies displaying the entire new spritesheet whenever a swap occurred.

  • Adjustments made to remaining projectiles that were not carried over to the new method.

  • No one would even notice, but changed level select flashing animation to be an actual in-game animation instead of it being handled by event commands like a stupid idiot.

  • Learned that the animation database has a limit of 1K and I'm already at 900 and this is just the demo, ruh-roe.

  • Sped up some battle animations that didn't quite jive with the flow of battle.

  • Changed "abnormal" animations for characters that are afflicted with states in order to better differentiate the counterattack motions and abnormal motions.

  • Added battle start animations because I was watching Kirby Megaton Punch videos and I thought Kirby blowing kisses was cute so I went through all the trouble of added it in.  This is how most additions happen, just stupid, spontaneous bullshit.

  • Added new profile images for the skill menu.

  • Added a new tier system to jumps, allowing for more dynamic mapping.  I don't know why I worded that like an employee evaluation.

  • To the above point...I don't think I actually showcase this anywhere...just trust me bro

  • Simplified some enemy movesets.

  • Added "Enemy Report" to main menu.  Battle foes to learn stupid lore descriptions.

  • Added additional achievements.

  • Probably a lot of other bullshit fixed too, I don't know.  This is a big ass update. 

All that needs to be done now is to finish the unlockable level and then this demo can kiss my ass.