Developer postOriginal post (opens in a new tab)

Apoceus Version 0.0.47 - Update

Bugs Fixed: 🐞

  • Fixed dev cheats creating duplicate units.
  • Corrected building placement arrow to behave consistently with scale and zoom.
  • Addressed performance issues related to SearchTree, improving miner gathering efficiency.
  • Building placement mode no longer interacts with UI unintentionally.

Improvements: 🔨

  • Increased attack, view, and aggro ranges for better combat engagement.
  • Iterated labor buttons and tooltips for clarity.
  • Updated textures and materials for buildings and unit prefabs, including LODs.
  • Restructured lobby buttons into a horizontal layout with updated functionality.

New Additions: 📥

  • Added tooltip with color indicators for resource changes (green for added, red for reduced).
  • Introduced new terrain layers for enhanced map detail.