Developer postOriginal post (opens in a new tab)

Full Release Patch #1 - Minor improvements and fixes

Full Release Version 2026-09-06 Changelog

  • Better visibility on the Desert stages: The center road and side slopes are slightly darker, and the bloom is less intense during the sunrise-day-sunset cycle (0% during day). If you'd want even more visibility, go to Options > Visuals and set Bloom Intensity to 0% and Blur Amount (out of focus) to 0%.
  • Bug fix: When playing a long session, sometimes some road texture is not visible, and some far background is pure white. Increased the texture cache to fix it.
  • For races with Boost set to Off (in the race settings), more drift during turns. This mimic the gameplay of the 2016 release - which didn't have boost.
  • Mouse inputs are now set to off by default (only for new saves). Go to Options > Controls > Presets and set Mouse On or Mouse Off depending on your needs.

Thanks everyone for your support ːlyingcatː
Miyu.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 25156399 · public branch

    Steam updated · First observed