Glorious warriors! It is time to face the desert dwellers — scouts of the mysterious squads of dwarves and humans, trained to fight in the Soli-Dor desert and regularly patrolling the approaches to the territories of their race.
Every day upon entering the game, you will have access to 5 scouts of the hostile race, patrolling the surroundings of Soli-Dor, its suburbs, or the approaches to the territories of their race.
In case of a defeat, you will have 2 hours to try again to destroy this scout. After this time, as well as in case of victory over him, the scout will return to his base.
Upon defeating him, you will receive all the due trophies as if you had defeated an opponent in the territory of Soli-Dor.
The desert dwellers have the abilities that none of your pets or helpers will not be able to respond to your call for help.
Among the trophies from these scouts, with some chance you can find cards of desert inhabitants — naga, snakeman, nomad, assassin, and desert dweller. A complete set of cards turns into a normal desert dweller joker, which allows you to summon such a warrior for battle once every 2 days. Two normal jokers can be combined using a card box into an enchanted one, which allows you to summon the warrior once a day, and by collecting a legendary joker, you can summon the warrior for battle up to 5 times a day.
Three identical cards can be exchanged for one random card.
Desert dweller cards can also be obtained from a ghostly card, which has been added to the ghostly box.
Crazed warriors could not withstand the desert dwellers and have permanently left the territory of Soli-Dor.
With time, similar warriors will appear in all dangerous territories.
The abilities of the warriors may be changed. We await your comments and suggestions on this topic.
We wish you successful battles!
