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v0.6.2

v0.6.2

Updates & Enhancements:

  • Players will now spawn at a random map prop instead of the nearest one (avoid spawn camping)

Balancing:

  • Increased the amount of fuses a slight bit
  • The Carnivorous now loses you faster in a chase

Bugfixes:

  • Fixed where the lever in the lab could be pulled twice
  • Issues where medkit would not work
  • Fixed sensitivity slider not working
  • Fixed enter locking the player bug
  • Fixed players being able to jump and crouch when knocked out
  • Fixed hospital door going through wall

Known Issues:

  • The server issues may still be there, however we’ve possibly found a fix that may sort it in the next patch. Thank you all for the patience.

We are still aware of the multiplayer issue, and is currently using all our resources on remaking the entire lobby structure. This should hopefully sort issues such as regional blocking, timing out, etc. Thank you all for baring with us ❤️

Build and release context

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.