It's finally weekend Detectives!
But crime does not sleep, nor does finding clues in our changelog...
We have updated the following through your feedback transcriptions, where we improve accessibility, UI/UX and more!
Where can you Find Albert?
We have added our Steam Wishlist, Discord and Twitter links to the game. There will be a notification to wishlist the game upon entering the office and instead of the demo closing down at the end it will ask you to both wishlist and join us over at our Discord as this is very important for the game.

Where am I?
We have improved the map UI/UX to an extent where you can now see at which location you are, taking away confusion to why you can't fast travel to the market for some milk, while you're already there!

What's in the bag!?
We have fixed a bug where your last inventory item icon would be a wrong icon.
Main Menu
Mouse input now works to select the buttons in the main menu, where before you could only select these with your arrow keys.
Game States
We have resolved conflicts with different game states by defining transitions rules among the game modes (loading, game, main menu, whishlist menu) e.g. if the map is open and you enter the main menu, the input will not affect the underly map selections.
Post Script
Have you checked out our recent social media posts?
We are introducing our characters here:
https://twitter.com/beyond_hills/status/1716409142188077175

And we are throwing Throwbacks here:
https://x.com/beyond_hills/status/1717325769909633162?s=20

Join us on Discord: beyondthosehills Discord Server
Follow us on Twitter: @beyond_hills
Find us on Steam: https://store.steampowered.com/app/1810670/Albert_Wilde_Quantum_PI/
That's all for now, thank you so much for trying our demo and giving us valuable feedback to improve!
This is only a glimpse of what's happening on the other side of the screen for Albert Wilde: Quantum P.I. but we hope you've enjoyed the insight.
Stay tuned for more news,
The development team