TO-DO-LIST for Final Playtest
World
▰▰▰▰▰▰▰▰▰▱ 99%
▻ Added logic for showing / hiding cloak / helmet
▻ Added re-gaining population equal to strength of assault troop after village is conquered
▻ Added reducing population defeated by assault troop when loading map
▻ Added spawning arrow when overworld village attacks troops
▻ Added lockpicking requiring lockpicks
▻ Added lockpicking doors
▻ Added delayed lockpicking
▻ Added networking lockpicking speech
Classes / Abilities / Talents
▰▱▱▱▱▱▱▱▱▱ 10%
▻ Added 22 alternative armor sets
Polish / Bug fixes / Optimization
▰▱▱▱▱▱▱▱▱▱ 10%
▻ Added missing doors to buildings
▻ Added hair material for soulless (soulless now can also have hair)
▻ Added new overworld trees with LODs
▻ Added new overworld pine tree with LODs
▻ Added new overworld birch tree with LODs
▻ Fixed not networking helmet / cloak correctly
▻ Fixed playing noise sound when entering options menu
▻ Fixed wrong faction of patrol after village is conquered
▻ Fixed overworld arrow reaching target too fast
▻ Fixed sounds in overworld being too loud
▻ Fixed npcs conquering overworld village not working correctly
▻ Fixed not despawning assault troop after conquering village
▻ Fixed not canceling lockpicking with esc
▻ Fixed not networking lockpicking correctly
▻ Fixed drawing weapon not working correctly in village
▻ Fixed not networking stopping lockpicking correctly
▻ Fixed spawning patrols with wrong faction in overworld
▻ Fixed not spawning impact effect when assault troop attacks village in overworld
▻ Fixed canceling lockpick not working correctly
▻ Fixed not putting weapon away when lockpicking
[#shorts] Hide/Show Helmet/Cape

