TO-DO-LIST FOR CLOSED ALPHA:
Testing, bug fixing, optimization
▰▰▰▰▰▰▰▰▰▱ 99%
▻ Fixed AI ignoring walls when shooting at higher ground
▻ Fixed AI moving against wall when close to target
▻ Fixed that enemies don't always show up
▻ Fixed that the teammate does not always run towards the enemy when he is not nearby
▻ Fixed character creator not working
▻ Fixed cloak and hair clipping with shield, 2h and bow
▻ Fixed cinematic sprites flickering
▻ Fixed bug when opening options that the selection jumps
▻ Fixed missing weapon colliders
▻ Fixed character floating bug
▻ Fixed enemies missing standing targets with attacks
▻ Fixed character clipping with floor during attacks
▻ Fixed VFX bug of 1h axes
▻ Fixed wrong naming of NPCs
Clean up project, prepare game for Steam
▰▰▰▱▱▱▱▱▱▱ 30%
▻ Added Steam stat variables
Polish / Optimize animations, vfx, sfx and textures
▰▰▰▰▰▰▰▰▰▱ 99.9%
▻ Changed timed parry doing dmg to energy and staggering only if enemy has no energy left
▻ Increased attack push of enemies
▻ Increased spike trap duration
▻ Reduced collider radius of 2nd boss attacks
▻ Reduced HP of 1st boss and 1st elite
▻ Added new UI for codex
▻ Added speech bubbles
▻ Added speech bubbles for elites
▻ Added AI modes for aggressive, defensive and support behavior
▻ Added dialog options for NPCs

