TO-DO-LIST for Final Playtest
Quality Assurance / Testing
▰▰▰▰▰▰▰▰▰▱ 97%
▻ Added generating navigation mesh for play area
▻ Fixed not playing attack sfx of weapon
▻ Fixed charge not working correctly when target defeated
▻ Fixed chain lightning hitting same target multiple times if used without targeting
▻ Fixed not regenerating energy during channel spell
Ensuring Smooth Networking
▰▰▰▰▰▰▰▱▱▱ 70%
▻ Added networking overworld regions
▻ Added networking overworld events
▻ Added networking initial overworld state
▻ Added networking ai state
▻ Added being able to switch between spectated targets
▻ Added networking instant projectiles
▻ Fixed boss aggroing characters outside of boss area
▻ Fixed not displaying marker of teammates correctly
▻ Fixed enemies blocking client not working correctly
▻ Fixed not networking ai state correctly if not in world of host
▻ Fixed not networking using consumables correctly
▻ Fixed hub characters being able to crit enemies of own world
▻ Fixed hub characters being able to target enemies of own world
▻ Fixed not spawning client at restpoint after defeat
▻ Fixed client not aggroing boss correctly
▻ Fixed networked hub characters not being dissolved when in boss fight
▻ Fixed not networking enemy phases correctly
▻ Fixed not despawning room entrances correctly on client
▻ Fixed not always spawning enemies correctly on client
▻ Fixed instant projectiles of hub character damaging enemies in own world
▻ Fixed not networking enemy movement correctly
▻ Fixed death through instant projectiles not working correctly
▻ Fixed not always networking hp of other players correctly
▻ Fixed enemies of party leader spawning projectiles that are parried again
▻ Fixed not always spawning / despawning enemies on client correctly
▻ Fixed not networking channel spells correctly
▻ Fixed charge push back not working correctly
▻ Fixed not always networking direction correctly
▻ Fixed not networking target correctly
▻ Fixed projectiles of networked players damaging enemies of local world
▻ Fixed not respawning resetted enemies correctly on client
▻ Fixed not networking revive correctly
▻ Fixed not despawning enemies correctly on client
▻ Fixed not networking auras correctly
Polish / Bug fixes / Optimization
▰▰▰▰▰▰▰▰▰▱ 98%
[#shorts] Defending invaded villages

