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Major Bug Fixes / New Game Mechanics & Updates

Game Updates for May 2026

Performance Major Bug Fix:

·         Fixed a bug material / texture related issue that was causing memory pressure and would potentially cause memory related performance issues.  Fix should result in an 86% reduction in texture memory use.  Also a reduction in overall file size.

Dungeon Bug Fixes:

·         Fixed a bug that would prevent battles from automatically triggering after cutscene.

·         Fixed a bug which would cause Hallway and Pit Trap battles to trigger simultaneously if in close proximity to each other.

Combat Bug Fixes:

·         Fixed an issue where characters frozen in battle would get stuck in a freeze loop.

·         Fixed a VFX issue when fighting the cursed statue.

·         Fixed an issue where “Curse” status effect would not trigger properly in battle.

User Interface Updates/Bugs

·         Added some additional text to battle UI to better clarify combat actions.

·         Fixed an issue where loading screen player notifications did not scale with screen resolution on game load.

·         Fixed an issue where confirmation button was unclickable with mouse after battles, and only accessible through keyboard.

Game Play Updates:

·         Added new Dungeon & Battle Trinkets

·         Added new “cursed” chests that can cause negative dungeon & combat effects if opened.

·         The Healer is Sanctuary now removes curses in addition to healing party & reviving party members.