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Beta update 4.1 Live!

We have just pushed out a small patch. The changes are listed below.

General Issues
- Fixed gizmos not being unlocked until you respawn
- Fixed gizmos not being available on servers with less than 4 players.
- Fixed problem where PSG used the explosion icon in the death notices.
- Fixed problem where medical packs would fade out on low-end hardware.
- Fixed announcer (“structure under attack”, “10 minutes remaining”,
etc) only working on the first map of a server spawn.
- Fixed FPS round timer being off by one second.
- Fixed case where you would stay in the same squad after switching teams.
- Changed resource point cool down from 10% of full production to 50%.
- Fixed not being able to chat at the end of a round during the win/loss display
- Fixed the end of round stats panel not showing at the end of a round
if more than one round was played on a map.
- Fixed map not changing if mp_maxrounds is set after the first round.
- Excluded some un-needed files from the server download using hldsupdatetool.
- Fixed some players being on fire when they shouldn’t be.
- Fixed problem where your daisycutters were removed on respawn

User Interface
- Silo overview map updated to include new passageways.