There are certain subjects that one expects to discuss in the rarefied echelon of game production. Player models. Weapons. Particle effects and complex shaders. Lofty, technical, intricate issues – humble props would not normally be featured in such glorified company.
However, as it happens, props are probably the single most important element of any level. Sure, each Nuclear Dawn stage is loaded with effects, scripts, particles and animations – but underneath it all, supporting the illusions of prettiness, are good old props.
Read on in our blog: http://www.nucleardawnthegame.com/blog/post/103/respect-props