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v 1.0.1 (#333)

  • weapon nodes show what stats do they affect
  • removed "experience" leaving just main campaing selection, "experience" modified works as demo now
  • in standard rules, "pick up" tip appears on all objects that can be picked up, this appears only if haven't been done before or for a few minutes
  • changes for "move to starting position" removed turn/move commands and exposed "move to starting position"
  • tweaked sizes of play area used by room generators
  • added missing collision for sliding locomotion on teks in preludium and "tea for god" chapter
  • proximity mines do not require to be attached to anything to explode, can be used as grenades
  • other minor fixes