Dear Players. Thanks to your hard work in the dungeons, we managed to catch a series of bugs in the game. Some of them are simpler to correct, while others are a bit more difficult.
The latest update fixes a series of bugs and introduces a basic key remapping option for now.
Full list of changes:
- added key mapping option in the manual - not 100% finished yet (we will add AZERTY switch),
- we fixed the sound of scrolls spawning cage, roots and ice,
- we fixed the mushroom in benchmark mode,
- we fixed the invisible wall on the Speedrunning map,
- we fixed the marker on the tutorial map (behind the lighthouse),
- we moved the button on the tutorial map,
- we changed the description of using the lantern/oil (in the future we will add the ability to click the item on the lantern),
- we lowered the damage from trap fire - fireball,
- we increased the damage from the cold ball from traps,
- we reduced the "damage factor" of items used in the hands (in Percival music mode, after a long fight, items were damaged),
- we began to implement the name generator when throwing the dice in the character creator,
- we fixed rotating levers in Puzzle mode - invisible collisions should no longer appear,
- we fixed the map marker in Puzzle mode in place of moving walls,
- we repaired the operation of the snuff box - the replenishment in the slots of the hand did not work.
- we fixed the filling of the snuffbox from the hand slots (it worked only from inventory).
- we fixed the description in the character creator - it was displaying the description of the origin of "Kaszebe" in other character classes.
More changes and fixes are in progress.
Thank you players!