Hello, after a month since the last small update we have finally made some progress on new features and changes per your initial feedback for the general flying, navigation and combat experience.
Development build 0.16 changes:
Updates:
- 3D radar implementation
- Tacview player ship hologram
- Light fighter cockpit to fit 3D radar
- Camera shake
- Dynamic cockpit camera
- Tacview unit height indicator
- New ship trails
- New status screen ship image
- Ship explosion VFX upgrade
- New explosion sound effect for Ares
- Option to target friendly and unknown contacts
- Engine destruction effect
- Ships in motion now have a chance to spin out of control before the final explosion (this is currently set to 100% for testing purposes, unless destroying it while it is stationary)
Fixes:
- Crosshair interaction with target lead marker
- Front targeting (with T) calibration
- Several internal errors
- Afterburner not working with 0% thrust
