Can't believe I'm saying this, but today marks the 1-year anniversary of Chapter 1 Alpha's release. Since that time, Everlife has been played by more than 500 players, and even been played by a couple YouTubers. So, Thank You!
So... About Chapter 2. What's going on with it? A year is quite a long time for one chapter to be in development for, is Chapter 2 cancelled?
No, Chapter 2 isn't cancelled. It's taking a while, but it'll release! As such, I'll give a quick update on how things are going.
Back in February, I gave a "progress" chart on how far along individual things were. Here's what the progress looks like now...
Abilities: 100%
Map Layouts: 100%
Map Polishing: 99% (might get balance changed)
Enemy Programming: 90% (Tsundere Animations and maybe a bug fix or two)
Enemy Polishing: 40% (Glitchese are finished, Tsunderes aren't done yet)
Models/Animations: 50%
Music: 100%
Cutscenes: 100%
Dialogue Writing: 100%
Dialogue: 98% (Literally one more line is needed)
So, most of the work is done at this point. All the cutscenes in Chapter 2 are finished, all the maps are laid out, and the enemies' AI is finalized now. So, the remaining work for chapter 2 is mostly the following
-Tsundere Models and Animations (This is the most daunting task left)
-Bug fixes and final polishing
-Beta Testing and balancing levels
At this point, the Tsundere models/animations are the most daunting thing left. I've already set a fall 2022 release frame, but once they are finished, I'll finally be able give a chapter 2 release date!
Thanks for reading! Hope to see you soon!
