·Developer post·Original post (opens in a new tab)
New update 1.2.150.g26a42df19
- Removal of the player jumping when in contact with the cabinet
- The player could die from one monster hit, this was fixed
- Credits update
- Fixed showing gamepad button in popup Settings
- Fixed visibility of flying aliens
- NPC dont follow the player
- On level 32 was problem with shooting the monster blaster
- Fixed typos in translations
- All levels where you have to save someone could not be completed
- Improved the size of the off-screen monster indicator
- Fixed bugs when trying to collect weapons that could not be added to the inventory
- No health bar for NPC Friend
- Fixed resuming game after restarting gamepad during a monologue/dialogue
- The flickering or disappearance of a stain after a grenade explosion
- Displaying the stain after a grenade explosion only on the floor and obstacles and always horizontally
- NPC could have been stuck in canons
- Fixed blocking teaser when reconnecting gamepad
- Bodies of dead NPCs can fall out the level world
- Shovel collection problem at level 9
- Increasing the area of interaction with the alien pager, as they could sometimes land in the wall
- Increase radius of rotating objects due to increase in size of message box
- Dead NPCs float above the floor
- Fixed graphics artefacts on Start scene
- Solving the problem of NPCs entering the fire
- NPC Friend floated on the floor after death
- Fixed exiting the teaser with enter after disconnecting the gamepad
- Fixing the shaking of the player after using a shovel or hammer
- Fixing Boss-related probelms at level 38
- Fixed possibility to continue dialogue or monolog after disconnecting gamepad
- At higher levels in Match3 games, using a gamepad to select symbols within a designated time frame was impossible
- Solving problems with reconnecting gamepad
- Problem with game blocking on Ready to play screen
- Fixed smooth transition to loading scene
- Fixed popup for change difficulty level for 21:9 ratio screens
- NPC Friends fall out of the level world in the corners