Patch Notes 117 - Version 1.1.0.4
New Items:
Added flocking birds to the environment
Added 3 new landscape materials: Path / Cliff Rock / Riverbed
Added a relationship value to the player
Added a Death Penalty - There is a death spawn timer, your dead body will only respawn every 30 min
Added Wild horses to the game
Added a taming system for the animals to the game.
Added different food types that need to be crafted for each animal to be able to tame them.
Added three farm fence sections: Gate, 2 post fence section, 3 post fence section.
Added Damage indicators to the NPC's and Animals but not Players
Added a Bull to go with the Cow
Added Voice to the NPC dialogue, you now don't have to read the text (text will be on screen if you miss anything in the speech)
Added a "Floor Lamp" which can be crafted from the Crafting Plan by the player.
Added a new compass to the Players HUD (top of screen)
Fix's:
Adjusted the Hard stamina rates and drain effects
You must now hold the correct food in your hand to tame the animal
Fixed the Mouse default speed, This can be changed in the settings but the "Default" is much slower.
Changes:
Changed the Tamed animal commands to actions rather than the onscreen list: Hold the animal food and they will follow, no food held they will wander (if inside a fenced section they can not go out of area)
Changed the Thirst and Hungar drain rates
Changed all the trees to Nanite Quality.
Changed the soil icon
Changed the Kiln and Furnace recipe to the Players Crafting Plan
Changed the Log building rope requirement to half the previous value
Changed the Boot screen
Changed the Main Menu and character creation