Patch Notes 110 - Version 1.0.1.0
New Items:
1. #6 from Previous Update.
Added Skill tree base - 5 separate trees to cover the main skills:
6a. Survival Skills: Complete
6b. Combat Skills: Complete
6c. Hunting Skills: Complete
6d. Extraction Skills: Complete
6e. Production Skills: Complete
6f. Diplomacy Skills: still in progress Removed for now.
2. Added campfire heat, only fair as the winter nights are getting cold so you will want to be close to a fire at night or during a storm
Fix's:
1. Fixed the footsteps being too loud, they are now assigned to the Effects slider in the menu.
2. Fixed ability to place benches and other craft able furniture on top of each other, e.g.: campfire on top of campfire.
3. Fixed the Ore hit sounds
4. Fixed Katrea and Helga the Herbalist Vendor buy and sell lists; they now don't sell bread as they were.
5. Fixed Gardens after upgrade to 5.1, not plants need above a certain sunlight intensity so if overcast or foggy plants won't grow, also plants won't grow at night.
Changes:
1. Cleaned up all NPC's with new models
2. Cleaned up the Garden UI
3. Changed the torch light to give good direct small radius light but also a soft surrounding light that fades in the distance.
4. Changed the weapon slots so that you can select the hot bar slot rather than it auto selecting for you. (it's one more step though as you will need to equip the tool/weapon and then drag to the hot bar of your choice). if you are in a hurry, you can pick up a weapon from the ground straight into your hand and you can use it by selecting hold in the options when you look at it.