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Demo v3.1 release

  • Accessibility improvements:
    • Added a Brazilian Portuguese localization. All of the text has been contributed by Strawblaze!
    • Added a menu option for horizontal field of view.
    • Added a menu option to disable view & gun bobbing.
    • Added a menu option to invert mouse Y movement.
    • The "reduce flashing" option changes more stuff.
      • Makes the muzzle flash graphics transparent, in addition to disabling the muzzle light flashing.
      • Makes hitstun particles transparent.
      • Disable enemy colorization effects entirely. (damage flashing, hitstun greyscale)
      • Septacrash visuals are reduced (no screen tint, no explosion particles).

    • Hitstun particles scale based on distance to camera much faster. The threshold for them to become invisible when you're close to the particle is much, much sooner.
    • Screen shake is now only done on the vertical axis.

  • Menu improvements:

    • The menus can now be fully controlled with the mouse.
    • Added a button to the pause menu to restart the current map immediately.
    • Implemented new animations for the cursor.
    • Moved Display -> Accessibility options to the top of the Options menu.
    • Added a menu option to turn off dynamic lighting, for lower-end hardware.
    • Added a button to rewatch the credits.
    • Added a pop-up message when setting binds, to make it clearer that you're doing something.
    • The Quit pop-up message's choices were changed to "Quit" and "Back" to be clearer.
    • Tooltips are broken up into separate lines when the video resolution is too thin to display them fully.
    • Load menu bug fixes:
      • Display an empty save file when entering it without any save files, instead of crashing.
      • Fixed prompt for file deletion not actually doing anything.
      • Fixed an occasional crash from reloading a save file from a different session, and then beating the level.

    • Fixed invalid background colors being used for very tall resolutions.

  • Combo changes:

    • Added a 0.5 second leniency period to combos.
    • Picking up weapons now give a small bit of combo time.
    • Combo time is no longer reduced when getting damaged.
    • You now get partial credit for combos at save points if you died.
    • Combo bar graphics have slightly more contrast now.
    • Fixed a rare but intrusive bug where an enemy would not be added to your combo.

  • Map changes:

    • Beginner Course:
      • Added a robot core at the end of the Moon Key Fob elevator.
      • Fix weird collision with the ending pit.

    • Kick Training:

      • Added a path to backtrack if you missed the first secret.
      • Fix weird collision with pillars in the Moon Key Fob area.

    • Expert Course:

      • Layout has been adjusted to make S rank easier to obtain.
      • Car improvements:
        • Bullets now reflect off of cars instead of exploding on them.
        • Static Charger can now destroy cars.
        • Improved destroy animation.
        • Car pushback properly invokes kick pushback code, fixing a couple minor buggy interactions.

      • Fixed an issue where robots could be blocked from spawning in the subway.
      • Fixed pressing the elevator button more than once making the sound effects play louder.
      • Re-enabled the "traffic jam" dialogue from earlier versions.
      • Re-added a speedrun technique from earlier versions. Added new bonus dialogue for preforming it.


  • Revamped crouching mechanics:

    • No longer changes your hitbox size.
    • Added crouch canceling to hitstun.
    • Added a icon to the HUD to show when you are crouching.

  • Enemy changes:

    • Subworm nerfs:
      • Slight reduction to the HP of each segment.
      • Their speed is now reduced when they are down to their final segment.

    • Fixed Very Rude Terajolt's teleport not always playing the sound effect.
    • Plush Sentry's shield no longer triggers teleporters.

  • Nerfed a few of the Challenge requirements.
  • Explosion hitboxes & damage match their visuals slightly better.
  • Splash particles now inherit your momentum.
  • Changed the wording on the X door message.
  • Changed the colors on the Result screen and Record menu.
  • Improperly formatted record data will now be deleted.
  • Removed speed cap.
  • Removed shareware flag.
  • Updated credits.