Developer postOriginal post (opens in a new tab)

Early access release date and development update for March

We're super excited to announce Bone's Cafe Early Access Release Date: 4/8/22!

We've gotten a lot of great feedback from the demo build posted last month and have been hard at work improving the game. The major update of note this month is a full refactoring of the minion AI code to make them much more usable, and you can summon and setup minions during kitchen setup mode. All updates listed below.

On a more personal update note, we got very unlucky this past week, first our car was broken into while we were hiking and then a few days later our dog Gimli broke his leg :( our work pace has slowed down a bit while we take care of him and help his leg bone heal and recover.

If you have any feedback to share, you can easily access us developers (Sarah and Tim) in the Bones Cafe Discord server here.

  • Minion AI refactored and improved.
  • Can summon minions during kitchen setup phase.
  • All customers now have a vomit animation before they die.
  • All customers now do a eating animation when they get their order.
  • Improved all story/narrative dialog.
  • Tweaked later game recipes to make more sense.
  • Reorganized the shop screen.
  • Added a "hints & tips" page.
  • Can now return items to their box (example: you can now pull out a tomato then put it back in the tomato bin.)
  • Made "locked" items in cookbook and catalog show slightly transparent instead of "?".
  • Can now use the escape key on keyboard to go back in UI menus.
  • Can no longer buy ingredients from fridge, but customers now drop more items when harvested.
  • Updated SFX, got rid of false positive sound feedback.
  • Customers now are attracted based on the cafe menu dishes selected.
  • Added "Customers" list to menu to show which customers will be attracted that day for the dishes selected.
  • Countless tweaks to art assets.
  • Countless bug fixes.