Developer postOriginal post (opens in a new tab)

Demo version 1.0.11 - Patch notes

  • The first dungeon boss now walks to the center of the screen when he dies. Before he just walked to the middle of the room, so if you killed him as far south as possible he would prevent you from leaving.
  • The pillars in the first dungeon has been extended to make it clearer that they are blocking the second floor/layer.