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Demo version 1.0.4 - Patch notes
- Added some castle guard dialog.
- Added some dialog for townspeople.
- Lowered the background music volume level a bit compared to the other sounds. I will make an options menu for this so you can set it yourself.
- Changed the sound of spike traps.
- Fixed a bug where the bridge extender in the first dungeon would stop playing it's sounds.
- Replaced the sounds when moving blocks.
- Fixed a bug where rooms would sometimes spawn twice the enemies.