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Demo version 1.0.4 - Patch notes

  • Added some castle guard dialog.
  • Added some dialog for townspeople.
  • Lowered the background music volume level a bit compared to the other sounds. I will make an options menu for this so you can set it yourself.
  • Changed the sound of spike traps.
  • Fixed a bug where the bridge extender in the first dungeon would stop playing it's sounds.
  • Replaced the sounds when moving blocks.
  • Fixed a bug where rooms would sometimes spawn twice the enemies.