
Hey Ground Handlers! There's another update available for you! Let's look together at the changes we've made for you!
Added translation for:
- Chinese
- French
- German
- Polish
- Portuguese
- Spanish
- Turkish
Important change but mostly for 60% of keyboard users:
- Changed Communication Panel biding from TILDE to 1
And more updates here:
- Fixed: an issue where some meshes were not visible in map view.
- Added traffic lights setting controlled by player which increase the illumination distance of vehicle lights
- Fixed: an issue where the map became strangely illuminated each time it was accessed from the passenger seat in vehicles.
- Fixed: an issue where closing the tablet inside vehicles didn't shut down the GPS map rendering, leading to significant framerate drops over time and memory overload.
- Fixed: the "chocks" sound.
- Fixed: the crash sound when colliding with a bag.
- Fixed: an issue where GPU & Luggage Trailer modules were counted as two separate vehicles.
- Fixed: the cargo door hydraulic pump sound.
- Fixed: an issue where bollards were not visible in the "TakeCones" task.
- Fixed: the "Disconnect GPU" task issue.
- Corrected driving setup for vehicles.
- Passengers: Progress is blocked when passengers are loaded onto the ShuttleBus.
- Improved tablet map visuals and fixed artifacts.
- Fixed: the issue of the engine turning off when exiting the game area.
- Fixed: input for the confirmation panel.
- Adjusted the UI for various localization variants.
- Translated all missing texts across different localizations.
- Fixed: missing characters in Chinese.
- Fixed: trees appearing washed out when the sun hits them from specific angles.
- Fixed: blurry rendering when DLSS is activated.
- Resolved layout discrepancies across different language options.
- Fixed: an issue where weather particle effects were visible on the tablet.
- Added icons for luggage sorting areas and passenger drop-off locations on the tablet.
- Optimized the ground collider mesh for Keflavik Airport.
- Resolved multiple issues with snow effects.
- Adjusted the UI layout in the controls settings panel.
- Disabled certain graphics options for non-RTX video cards.
- Reduced mesh on the 737 model.
- Fixed: the bug affecting the Mulag view LOD.
- Updated icons for luggage rooms in the tablet map view.
- Fixed player collision issues with vehicle physics during jumping or crouching.
- Implemented other fixes and further optimizations.
Now that you know what has changed, try it out in our AirportSim demo! If you have any questions, feel free to join our Discord Channel.