Iron Age 1
-Iron Age 1 will follow after Bronze Age 4 has been completed

- There is a new biome where one can find rocks that contain magnetite (iron ore)
- Magnetite can be extracted using fire setting and pickaxe
- You can build a furnace for smelting magnetite into iron bars
- You can cast knife blade, spear head and axe head shapes using molten iron
- A rock that performs the function of an anvil can be found. The cast iron shapes can be hammered into steel items on this natural anvil.
New skill: Blacksmithing.
Daily Quests
- The system for earning spirit fragments will change. There will be daily quests that award you SFs when you complete them. Your quest progress will be visible in new GUI components.

Blessings
- There will be a system of Blessings that can be invoked for a tribe. A blessing does two things: 1) it prolongs the tribe's life; 2) it bestows a bonus on the players in the tribe, for a limited time. (examples of bonuses: increased max stamina, increased experience gain, increased skill levels, ...)

Play Cost Reduction
- Reduced cost for resurrecting or joining a live public tribe. Actually, we will unify the two cases, so you can play for 4SF even if the tribe is dormant (died out) before you start. Remember that you need to activate a blessing quickly if the tribe has no lite time left though!

New Language : Czech
New fan translation available in this update: Czech.
Thanks to player Klauny for doing the translation work!
Other Misc.
- Mushrooms will be more plentiful. They appear in patches now

- The fig tree will not appear in desert anymore, but in the new, rocky biome. This tree will appear in the desert instead of fig tree

- Also plenty of smaller improvements and some bug fixes.