We would like to thank everyone once again for their active feedback. If something from this list still causes problems - feel free to write, we will investigate further and fix it.
- Elevator weight calculation now works correctly.
- All items in the player's inventory now drop when the player dies.
- Bottles now break with some probability when thrown.
- Procedural generation has been expanded and works more reliably.
- Fixed the sound of discarded items colliding with the environment.
- Fixed sound of picking up discarded items.
- Fixed the “persistent voice chat” option.
- We have added Unreal Crash Reporter to the game. It does not send us logs, so please send us a screenshot of what is written in the crash window.
- The player's capsule now changes its size with the antigravity effect.
- Mines, like other physical objects, lose gravity with the corresponding floor effect.
- Flashlight charge is consumed more slowly.
- Changed the order of launch options in Steam.
