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Article about the project’s development. Working with lighting.



Hi everyone! I’ve published a new article on Habr about working with lighting in Hail to the Rainbow. Unfortunately, it’s only available in Russian.

I’ve had a series of development-focused articles planned for a long time, but before the release I just couldn’t find the time to publish them. In this one, I cover various methods and approaches to lighting, including lightmapping, shadow setup, and a few practical tricks.

I hope it will be interesting for those who are curious about the inner workings of game development.

Thanks, everyone!

Article